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Mission System Test1

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1 Mission System Test1 on Sun Nov 08, 2009 12:30 am

Oturan

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Kage
Kage
Welcome to another Oturan Update!

As you play, you will realize that Oturan has a very visual mission system. Instead of simply seeing text in the chat box of the status, and rules of your mission. Menu's and other images will pop up to give you a much better naruto experience. Below you can see a basic mission setup for one of sakuras many missions!

Enjoy!

Oturan Mission System(Sakura)

-Oturan Victory


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2 Re: Mission System Test1 on Sun Nov 08, 2009 12:40 am

Shadow

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Academy Student
Academy Student
Awesome !! Nice work!!

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3 Re: Mission System Test1 on Sun Nov 08, 2009 12:41 am

Oturan

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Kage
Kage
Thanks, i try :P


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4 Re: Mission System Test1 on Sun Nov 08, 2009 8:12 am

radori

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Genin
Genin
Lol nice job ... more like awesome job XD tongue

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5 Re: Mission System Test1 on Sun Nov 08, 2009 8:16 am

Oturan

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Kage
Kage
Thanks. But dont worry. There will be alot more intense missions in the game. This is like one of your first academy missions. And i might make it the only way to even get your headband.
ex.
You pass the academy final exam. Iruka says theres no more headbands come back later. SO you gotta talk to sakura, and she tells you to deliver the headband. Next you give them to iruka and he says "Thanks, wait... arent you one of the students who passed the exam. Heres your headband, congrats!" lol
tongue


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6 Re: Mission System Test1 on Sun Nov 08, 2009 1:43 pm

Shadow

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Academy Student
Academy Student
ROFLMAO i see.

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7 Re: Mission System Test1 on Sun Nov 08, 2009 3:28 pm

YoungCoco

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Veteran
Veteran
Ironic, but a great tutorial mission. Well, I say tutorial, more like great for the early learning steps of the game.

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8 Re: Mission System Test1 on Sun Nov 08, 2009 3:52 pm

Oturan

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Kage
Kage
Yep, this will a begginer mission for sure Smile


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9 Re: Mission System Test1 on Mon Nov 09, 2009 1:56 am

Wow, nice menu, great starting mission idea lol, irony to the max.


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10 Re: Mission System Test1 on Tue Nov 10, 2009 4:28 pm

Oturan

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Kage
Kage
lol thanks.

Im gonna try making some more menus for different characters. And maybe get different emotions for more intense missions.
Smile


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11 Re: Mission System Test1 on Wed Nov 11, 2009 1:33 am

Yeah that's good, I like to see some variety lol.


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12 Re: Mission System Test1 on Wed Nov 11, 2009 8:21 am

Oturan

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Kage
Kage
lol yea. Like you might see sakura happy in this one. But if you go to a boss battle againts maybe sasori. It would show a more dramatic in-pain face.

tongue


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13 Re: Mission System Test1 on Sun Dec 20, 2009 8:33 pm

Looks awesome, man Oturan outstanding stuff Smile

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14 Re: Mission System Test1 on Sun Dec 20, 2009 10:13 pm

Oturan

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Kage
Kage
Thanks

When/If i give out a demo for active members, ill have a good 10 missions to try out. Smile


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15 Re: Mission System Test1 on Sun Dec 20, 2009 11:53 pm

Oturan wrote:Thanks

When/If i give out a demo for active members, ill have a good 10 missions to try out. Smile

Woot! That's great news, i'm so looking forward to seeing all the work you've done! Most of the time when i get the engine everything is basically empty.


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16 Re: Mission System Test1 on Mon Dec 21, 2009 12:02 am

Scipio

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Chuunin
Chuunin
It is a wonderful idea to give certain active and helpful members an Alpha Test type thing. I love that you interact with NPC's for missions and not just Collect or something.
Also, kind of off topic, I think you should have an escort mission as an S-Rank to challenge people because escorting NPC's is ALWAYS frustratingly difficult.


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17 Re: Mission System Test1 on Mon Dec 21, 2009 12:06 am

Yeah i think if there is a special test it will be the biggest one yet, i remember the very first one i think only two others apart from myself were invited. As for the escorting Npc thing i couldn't agree more, i hate those missions!


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18 Re: Mission System Test1 on Mon Dec 21, 2009 12:55 am

Scipio

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Chuunin
Chuunin
I think we should have Alpha just to check compatability and such. (Also so I can see how much Im gonna lag cause I have a slow ass 512 mb computer)

Omg Ninjamouse, God of War 2 escorting the translator on Titan Difficulty. I wanted to kill myself.


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19 Re: Mission System Test1 on Mon Dec 21, 2009 2:40 pm

sounds good, alot of the updates about how its going makes it sound epic Very Happy
and i know its going to actually BE epic!
+ escort missions are a b**** specially when you have a gun on the game >.> you just want to shoot the guy/chick cause of their wondering

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20 Re: Mission System Test1 on Mon Dec 21, 2009 2:57 pm

Scipio

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Chuunin
Chuunin
I'd just like to see a lot of veriety in what you are required to do in the mission. I would love to see a stealth based mission but that would be difficult to code because you would have to add some Line of sight/Perception distance type AI into the NPCs .

And what game are you referring to Vianl?


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21 Re: Mission System Test1 on Mon Dec 21, 2009 3:02 pm

i cant remember the game i played where this happened, i think it was SWAT on ps2 or something, not sure i cant remember, but mainly shooting games where you escort >.>

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22 Re: Mission System Test1 on Mon Dec 21, 2009 4:02 pm

Oturan

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Kage
Kage
Scipio wrote:I'd just like to see a lot of veriety in what you are required to do in the mission. I would love to see a stealth based mission but that would be difficult to code because you would have to add some Line of sight/Perception distance type AI into the NPCs .

Actually.... Your on to something. And it actually isnt that hard to program!!!
Very Happy

All i have to do is set the npc's sight range to different levels. And you would have to follow a very close nit path to get by un-noticed. Make one wrong move, and they'll come at you quick!

Sound good? Smile


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23 Re: Mission System Test1 on Mon Dec 21, 2009 4:12 pm

Scipio

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Chuunin
Chuunin
Love it. Although, make it still completable even if you get caught.


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24 Re: Mission System Test1 on Mon Dec 21, 2009 4:56 pm

Scipio wrote:Love it. Although, make it still completable even if you get caught.

meaning like, even if you can caught, you can just kill them/shake them off and continue?

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25 Re: Mission System Test1 on Mon Dec 21, 2009 5:10 pm

Scipio

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Chuunin
Chuunin
Correct.


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