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Oturan Skills - Curse Mark Lv1

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1 Oturan Skills - Curse Mark Lv1 on Thu Nov 12, 2009 5:20 pm

Oturan

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Kage


Embrace the power of darkness with the deadly Curse Mark. Only available in the Hidden Sound, this powerful mark holds the power of Orochimaru himself. Increased speed, and strength add to the look of the jutsu.


*Thanks to Radori for the Curse Mark Design!

The Curse Mark takes over the entire right side of the ninja giving them ultimate power! But all powerful jutsu have a downside. If the jutsu isn't turned off within a certain time you will die.(Gasp!) But who would want to loose this kind of power?! lol

So if you dare, pay a visit to Orochimaru, and receive the Curse Mark...

~Hidden Sound Exclusive~


-Oturan


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2 Re: Oturan Skills - Curse Mark Lv1 on Thu Nov 12, 2009 7:00 pm

ahah looking awesome!
Radori you keep spriting, this game is just sounding better n better, so far ya got the Kyuubi form n the Curse Mark lvl 1.
quick question. if you plan on doing lvl 2, would it not be different for anyone WITH that jutsu?

also, this looks really good.(\o/\o/\o/\o/\o/\o/ < mexican wave for your work Very Happy)

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3 Re: Oturan Skills - Curse Mark Lv1 on Thu Nov 12, 2009 7:38 pm

Oturan

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lol thanks.

CS2 will be in the game, but it will simply turn your whole skin a dark brown/grey color like sasuke, and give even more power. But you wont get wings and other features. This is so you can still customize what clothes your wearing.
Smile


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4 Re: Oturan Skills - Curse Mark Lv1 on Thu Nov 12, 2009 8:09 pm

ah right. sounds kl Very Happy

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5 Re: Oturan Skills - Curse Mark Lv1 on Fri Nov 13, 2009 2:49 am

Great job as usual! That is some seriously freaky stuff, i personally wouldn't want to use it, but hey, it's insane power.


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6 Re: Oturan Skills - Curse Mark Lv1 on Fri Nov 13, 2009 7:32 am

Oturan

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lol yea. Extreme power at a risk. For CS1 you lose maybe 5hp a sec. (might make it 1, not sure). And of course when it hits zero, your dead.

But im not sure if CS2 should just be a timer, and when it hits zero you die. Or, the same as CS2 but maybe 10hp a sec.
Question


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7 Re: Oturan Skills - Curse Mark Lv1 on Fri Nov 13, 2009 9:28 am

Scipio

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I like the timer idea. Like 20 minutes then you die.


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8 Re: Oturan Skills - Curse Mark Lv1 on Fri Nov 13, 2009 3:52 pm

Oturan

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Yea sounds good. (except 20min has to be much lower :P)

Gonna start working on the next updates Smile


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9 Re: Oturan Skills - Curse Mark Lv1 on Sat Nov 14, 2009 8:41 pm

TheRexion

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Better, how about it starts draining your life after 3minutes.
Draining 10% every 3 seconds.

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10 Re: Oturan Skills - Curse Mark Lv1 on Sat Nov 14, 2009 8:45 pm

Oturan

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well, you gotta think about it in rpg style. Most fights wont even last 3min, so you gotta cut down numbers alot.

Like 1min should be 10sec (real life to game)


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11 Re: Oturan Skills - Curse Mark Lv1 on Sat Dec 05, 2009 8:10 am

jeff1254

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Am maybe it should be 2% per second or the timer is 5-10 minutes

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12 Re: Oturan Skills - Curse Mark Lv1 on Sat Dec 05, 2009 11:06 pm

jeff1254

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Academy Student
got another idea how about 5%per second or the timer is 3 minutes

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13 Re: Oturan Skills - Curse Mark Lv1 on Sat Dec 05, 2009 11:44 pm

Oturan

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Hm.. Ill be trying out all the numbers. Its kind of impossible to just come up with a number. So its going to just be testing until we get it right.
Smile


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14 Re: Oturan Skills - Curse Mark Lv1 on Sun Dec 06, 2009 6:47 am

YoungCoco

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Veteran
Veteran
Timers are good aslong as they are positioned in a noticeable place. Heroes of Gaia, an Open beta I'm playing at the moment uses a timer for its wars and battles as to reduce lag and the amount of people battling at the same time. So I know timers can be good.

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15 Re: Oturan Skills - Curse Mark Lv1 on Sun Dec 06, 2009 12:50 pm

Scipio

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Chuunin
Chuunin
I think the health decreasing thing is kinda exploitable. If you have health items or Rest then someone could do that every time they almost die from it.


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16 Re: Oturan Skills - Curse Mark Lv1 on Sun Dec 13, 2009 1:05 am

jeff1254

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Academy Student
Academy Student
1st Post
no it is just suitable because you will activate the cursed mark in a battle that means when you rest while you are in battle you could die cause of the damage your enemy giving you plus the damage that the cursed mark is giving you...
2nd Post
3-5% per second is suitable for th



Last edited by Scipio on Sun Dec 13, 2009 8:32 pm; edited 1 time in total (Reason for editing : Double Post)

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17 Re: Oturan Skills - Curse Mark Lv1 on Sun Dec 20, 2009 2:29 am

Looks very nice, I know what village im going with.

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18 Re: Oturan Skills - Curse Mark Lv1 on Sun Dec 20, 2009 2:46 am

Tydon

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Kage
Well really, I think it should be attainable by anyone in the game, regardless of your village. That's just to make it fair, in the same sense that anyone should be able to acquire a bijuu, given they have met the requirements.

As for the consequences and strengths of the Curse Mark Lvl. 1 .. I was considering the following attributes.

Benefits for ____ amount of time. Time to be used can be increased by using it more often, and not dying with it being activated.

- 2x Taijutsu

- x1.5 Ninjutsu

- x3 Genjutsu

- Defence + XXX or Health + XXX

- x2 Chakra


Now for the consequences (After it has worn off...)

- Left with 10% of health

- Slowed movement

- 1/2 original stats

- Depleted Chakra

- Cool down time of 5 minutes

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19 Re: Oturan Skills - Curse Mark Lv1 on Sun Dec 20, 2009 2:55 am

Hmm Tydon I think it only being able to be used by ninja from the sound village makes it more unique and special as with all the other powers relating to their villages, but yes some of them should be avalable to all ninja.

Your atributes list you posted is great though. ;)

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20 Re: Oturan Skills - Curse Mark Lv1 on Sun Dec 20, 2009 8:50 am

Oturan

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Kage
Kage
Nice stats, might try them out. But Lost One is right about it being unique. We already have the problem of leaf being the most popular village in the anime/manga. So making each village unique makes you have to choose.

If not, every village would be using the same moves. Tournaments would be boring.
Smile


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21 Re: Oturan Skills - Curse Mark Lv1 on Mon Dec 21, 2009 9:12 am

Estar

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lol i made this because u don't like ... transform just like that . Like sasuke usualy transforms a wierd purple chakra apears . Like this one .

Those are like 3 animations of that chakra .
Edit(first 3 images can be repeated)



Last edited by Estar on Mon Dec 21, 2009 9:32 am; edited 2 times in total

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22 Re: Oturan Skills - Curse Mark Lv1 on Mon Dec 21, 2009 9:15 am

That's great mate, except once the marks mold/take over his body the chakra is suppressed. That would be an awesome activation animation great work!

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23 Re: Oturan Skills - Curse Mark Lv1 on Mon Dec 21, 2009 9:17 am

Estar

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Academy Student
surpresed like enters in the body or fades?

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24 Re: Oturan Skills - Curse Mark Lv1 on Mon Dec 21, 2009 9:20 am

His chakra is like that when it is starting to spread over his body, it looks orange/red in this stage and then molds into the black marks onto his skin. His chakra suppresses like containes, meaning his not wasting it. Like his huge punch against Zaku and his speed.

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25 Re: Oturan Skills - Curse Mark Lv1 on Mon Dec 21, 2009 3:46 pm

Oturan

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Nice job! Smile

Estar wrote:lol i made this because u don't like ... transform just like that . Like sasuke usualy transforms a wierd purple chakra apears

lol, just so you know we had an animation. It didnt just change. But we might use yours instead. thanks!


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